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Listings in Fantasy Game Line

 Fantasy Game Line 

 Dungeons & Dragons,  Runequest,  Earthdawn,  Empire of the Petal Throne,  Chivalry & Sorcery

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 Fantasy Franchise 

 Middle Earth

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Worlds Without Number
Worlds Without Number is a fantasy role-playing game, one fully compatible with the hit sci-fi game Stars Without Number. It's built from the ground up to provide gritty, hard-edged adventure in the fathomless future of the Latter Earth, a fantastic realm...

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Chivalry & Sorcery, Fifth Edition
With all the medieval flavour that was loved of earlier editions now back, this truly is the definitive edition of Chivalry and Sorcery. Players can create well-rounded characters who really feel like they belong to their world. Knights wield secular...

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Chivalry & Sorcery, Fourth Edition
Highlander Designs went bankrupt and was bought by Brittannia Game Designs Ltd. (BGD), a company based in England and directed by Steve Turner. The fourth edition of C&S, called "The Rebirth" was born a few months later. The core rules had several...

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Chivalry & Sorcery, Third Edition
The game was revised and reissued in a Third Edition (dubbed The Green Book, from its color) by Highlander Designs (HD), an American publishing house founded by G. W. Thompson. The authors of the third edition were Ed Simbalist, Wilf Backhaus and G. W...

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Chivalry & Sorcery, Second Edition
The second edition, released in 1983, was presented in a cardboard box containing three booklets of rules. There are no fundamental mechanical changes as compared with C&S1, but multiple changes try to clarify or simplify some points in the rules...

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Chivalry & Sorcery, First Edition
Chivalry & Sorcery is a fantasy role-playing game first published in 1977 by Fantasy Games Unlimited. Created by Edward E. Simbalist and Wilf K. Backhaus in 1977.

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Ars Magica
In Ars Magica, the superstitions of the common folk are all true. Faeries drink milk left on doorsteps, demons roam the countryside in search of vulnerable souls, and wizards wield magic beyond the ken of normal mortals. Step into the world of the magi...

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Witch Hunter: The Invisible World
Witch Hunter: The Invisible World is a role-playing game of swashbuckling adventure and colonial horror set in a land much like our 17th Century. Designed to accentuate the telling of a gripping story, Witch Hunter: The Invisible World uses an elegant...

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Tékumel: Empire of the Petal Throne
This is a fantasy role-playing game based on the works of M. A. R. Barker. The game uses a variation of the Tri-Stat dX system, created by designer Mark C. MacKinnon Guardians of Order.
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Empire of the Petal Throne Boxed Set
Empire of the Petal Throne is a fantasy role-playing game designed by M. A. R. Barker, based on his Tékumel fictional universe. Empire of the Petal Throne's setting, Tékumel, used a mixture of fantasy, science fantasy and science fiction backgrounds....
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Empire of the Petal Throne
Empire of the Petal Throne is a fantasy role-playing game designed by M. A. R. Barker, based on his Tékumel fictional universe. Empire of the Petal Throne's setting, Tékumel, used a mixture of fantasy, science fantasy and science fiction backgrounds....
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Advanced Dungeons & Dragons 2nd Edition Dungeon Master Guide
The Advanced Dungeons & Dragons 2nd edition Player's Handbook was a 192-page hardcover book with design and forward credits by David "Zeb" Cook and released in 1989. Original cover art is by Jeff Easley. This edition also saw the trademark symbol...

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Advanced Dungeons & Dragons 2nd Edition Monstrous Manual
The first two volumes of the Monstrous Compendium plus many additional monsters from other sources, totaling more than 600 monsters, were compiled into a 384-page hardcover book edited by Doug Stewart. Cover illustration by Jeff Easley.

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Advanced Dungeons & Dragons 1st Edition Dungeon Master Guide
The first Advanced Dungeons & Dragons (AD&D) game introduced the Dungeon Master's Guide in 1979.

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Advanced Dungeons & Dragons 1st Edition Player's Handbook
The first Advanced Dungeons & Dragons (AD&D) game introduced the Player's Handbook in 1978.

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Robert E. Howard’s Conan: Adventures in an Age Undreamed Of
The core rulebook for Robert E. Howard’s Conan: Adventures in an Age Undreamed Of contains everything you’ll need to adventure in the world of Robert E. Howard’s hero, Conan. It is based entirely on the canonical Conan stories, and uses the 2D20 system...
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Azamar
Azamar from Wicked North Games is a massive gaming world full of adventure, danger, and magic! Take a look this original Core Rules and Players Guide book as the quintessential entrance into an expansive world fraught with turmoil.
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BRUTAL - Big Bad Ball Busting Bloody Battles
Providing the best role-playing ACTION anywhere! BRUTAL was designed from the ground up to handle massive battles quickly and fairly. Concepts like "dodging" are built-in, and not merely added as an after thought.

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Agon
Agon is an action-packed roleplaying game about ancient Greek heroes who face brutal tests from the gods. With bravery, cunning, honor, and strength, one hero will prove to be the greatest and secure immortality in legend.
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Numenera
Set in a far, far distant future, the Numenera RPG puts a new spin on traditional fantasy, creating something unique to reinvigorate the imagination of gamers everywhere. Player characters explore a world of mystery and danger to find leftover artifacts...
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