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Pulsar Games
Pulsar Games was a game company that produced role-playing games and game supplements. Blood of Heroes is a superhero role-playing game published by Pulsar Games.
Behind Enemy Lines, Second Edition
Behind Enemy Lines is a military system covering U.S. soldiers on the Western Front in World War II.[Skill and combat rules are fairly simple, as they are descended from the original Traveller systems. In the second edition, all this material is reorganized...
Electric Bastionland is a roleplaying game written by Chris McDowall, author of the critically-acclaimed Into The Odd. It uses and expands upon the systems developed in Into The Odd, resulting in a rules-set that’s easy to run as a Referee and even easier...
Causality is a new kind of writing app where you develop your story visually, giving you an incredible overview of even very complex stories.
Hero System 5th Edition
Hero System 5th Edition was the second iteration of the generic role playing game Hero System. This edition was 372 pages in a single volume.
Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring. Formerly from Allegorithmic.
Hexels pairs digital art tools with a unique geometric grid: a discrete and tessellating mosaic. This grid combines the feel of free-form painting with the crisp precision of vector art. Lay down bold colors at broad angles. Paint with geometry.
In development since 2000 and used in the Serious Sam franchise.
A complete IDE and game engine using a C++ compiling scripting language called Light-C. Extensible with other languages with SDKs.
This engine was used for the MMO Star Wars: The Old Republic. It has a per seat, subscription licensing model.
A free, open source game engine, made especially for Java game developers who want to create 3D games using modern technology. The software is programmed entirely in Java, intended for wide accessibility and quick deployment. It uses the BSD open source...
Lumberyard is a free cross-platform game engine developed by Amazon and based on  CryEngine. It is integrated with Amazon Web Services. Licensing is dependent on distribution through Amazon
Esenthel Engine is the next-gen game engine with a collaborative editor and a subscription model.
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is Open Source and free for any purpose, including commercial ventures. From Walt Disney Imagineering and Carnegie Mellon University.
ShiVa3D  is a 3D game and application development suite that comes in a n easy to use, yet very powerful WYSIWYG (what you see is what you get) editor.
Commercial engine with full-scene dynamic lighting and shadows. Voxel-based smooth terrain which supports vertical cliffs, overhangs, caves, arches, etc., that are impossible with height-based terrain systems.  
NeoAxis 3D Engine is versatile 3D project development environment. The environment can be used to develop all kinds of 3D projects such as computer games, visual trainers, VR systems, to visualize processes and develop windowed applications.
Torque 3D features a world editor suite including tools for sculpting terrain and painting forests, drawing rivers and roads, as well as material, particle and decal editing. It supports the open COLLADA file format as interface to 3D digital content...
You'll start by using our visual editor and the flowgraph system to set up game interactions without code. Next, we will teach you how to write your own game scripts with Lua, step by step. Advanced users can even program in C++ with the Professional...
Valve Software's Source features fast, reliable and flexible technology to render computationally intensive game environments. The highest-performing shader-based rendering available to game developers helps you quickly produce even the most complex scenes...